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Dauerping direkt vom Receiver (gegen Freezer)

Also bei mir läuft es absolut problemlos.

Receiver mit Dauerping ist per LAN an der Fritzbox mit mobilem Internet.

Aber natürlich ist es suboptimal wenn zwischen Receiver und Router noch eine oder mehrere DLAN/WLAN Strecken sind.
 
Ja natürlich. Das geht im Grunde auch aus Post 1 im Thread hervor.

Lange Zeit mit ePlus und derzeit mit Vodafone. Wobei die Aussetzer ohne Ping bei ePlus erheblich schlimmer waren, als mit Vodafone.

Genutzt wurden hier schon der VIP (mit Duck-Trick), Edision Pingu+ und derzeit eine Edision OS2+

Der Server (V14, HD01, MTV und ORF) zu Hause hat natürlich VDSL.

--------------


Edit:

Code:
HD+
2017/05/14 17:13:09 7E81E1CD c (ecm) OS2+HD+ (1830@000000/0000/EF11/92:xxx): found (312 ms) by HD+ - VOX HD
2017/05/14 17:13:09 48E2EF9C c (ecm) dvbapiau (1830@000000/0000/EF11/92:xxx): found (411 ms) by RaspiHD+ - VOX HD

Sky
2017/05/14 17:14:45 091E2DFB c (ecm) OS2+Sky (098C@000000/0259/0081/9D:xxx:0F06000000000002:Sky Sport HD): found (80 ms) by V14 - Sky Sport 1 HD
2017/05/14 17:14:45 48E2EF9C c (ecm) dvbapiau (098C@000000/0259/0081/9D:xxx): found (219 ms) by RaspiSky - Sky Sport 1 HD
 
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Smiley007: Hast du es messen können wieviel der Dauerping inkl. V14 Karte schauen transfer verbraucht?
Danke
 
Noch nicht so richtig.

Nach einem kurzen Test müßten im Monat für einen Receiver mit Ping und ECM im Dauerbetrieb um 1GB Datenvolumen im Monat sein.

Wollte aber noch etwas genauer testen.
 
Ok vielen Dank für deine Info. Falls du es mal noch genauer wissen solltest, gib einfach Bescheid.
Also mit 2GB müsste ich aufjedenfall auskommen wenn ich theoretisch 31 Tage / 24h lang auf der V14 bin?
 
Heute konnte ich es etwas testen...

Mit der Einstellung:
ping 8.8.8.8 -s 25 >/dev/null 2>&1 &

Komme ich auf 400-600 KB für 20 Minuten.
x 3 = 1h
x 24h
x 31 Tage

= 1,4 GB - 1,5 GB im Monat grob gerechnet. :blush:


PS: Aber vielleicht eine Verständnissfrage kann mir jemand sagen wo ist der Unterschied zwischen -s 25 > und -s 20 >?

Was genau sagt die zahl aus? Und welchen Einfluss oder Unterschied macht es ob ich 25 oder 20 nehme?
 
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Code:
NAME
       ping, ping6 - send ICMP ECHO_REQUEST to network hosts

SYNOPSIS
       ping  [-aAbBdDfhLnOqrRUvV]  [-c count] [-F flowlabel] [-i interval] [-I interface] [-l preload] [-m mark] [-M pmtudisc_option] [-N nodeinfo_option] [-w deadline] [-W timeout] [-p pattern] [-Q tos] [-s packetsize] [-S sndbuf]
       [-t ttl] [-T timestamp option] [hop ...] destination

DESCRIPTION
       ping uses the ICMP protocol's mandatory ECHO_REQUEST datagram to elicit an ICMP ECHO_RESPONSE from a host or gateway.  ECHO_REQUEST datagrams (``pings'') have an IP and ICMP header, followed by a struct timeval and  then  an
       arbitrary number of ``pad'' bytes used to fill out the packet.

       ping6 is IPv6 version of ping, and can also send Node Information Queries (RFC4620).  Intermediate hops may not be allowed, because IPv6 source routing was deprecated (RFC5095).

OPTIONS
       -a     Audible ping.

       -A     Adaptive  ping. Interpacket interval adapts to round-trip time, so that effectively not more than one (or more, if preload is set) unanswered probe is present in the network. Minimal interval is 200msec for not super-
              user.  On networks with low rtt this mode is essentially equivalent to flood mode.

       -b     Allow pinging a broadcast address.

       -B     Do not allow ping to change source address of probes.  The address is bound to one selected when ping starts.

       -c count
              Stop after sending count ECHO_REQUEST packets. With deadline option, ping waits for count ECHO_REPLY packets, until the timeout expires.

       -d     Set the SO_DEBUG option on the socket being used.  Essentially, this socket option is not used by Linux kernel.

       -D     Print timestamp (unix time + microseconds as in gettimeofday) before each line.

       -f     Flood ping. For every ECHO_REQUEST sent a period ``.'' is printed, while for ever ECHO_REPLY received a backspace is printed.  This provides a rapid display of how many packets are being dropped.  If interval  is  not
              given, it sets interval to zero and outputs packets as fast as they come back or one hundred times per second, whichever is more.  Only the super-user may use this option with zero interval.

       -F flow label
              ping6 only.  Allocate and set 20 bit flow label (in hex) on echo request packets.  If value is zero, kernel allocates random flow label.

       -h     Show help.

       -i interval
              Wait interval seconds between sending each packet.  The default is to wait for one second between each packet normally, or not to wait in flood mode. Only super-user may set interval to values less 0.2 seconds.

       -I interface
              interface  is  either  an  address,  or  an interface name.  If interface is an address, it sets source address to specified interface address.  If interface in an interface name, it sets source interface to specified
              interface.  For ping6, when doing ping to a link-local scope address, link specification (by the '%'-notation in destination, or by this option) is required.

       -l preload
              If preload is specified, ping sends that many packets not waiting for reply.  Only the super-user may select preload more than 3.

       -L     Suppress loopback of multicast packets.  This flag only applies if the ping destination is a multicast address.

       -m mark
              use mark to tag the packets going out. This is useful for variety of reasons within the kernel such as using policy routing to select specific outbound processing.

       -M pmtudisc_opt
              Select Path MTU Discovery strategy.  pmtudisc_option may be either do (prohibit fragmentation, even local one), want (do PMTU discovery, fragment locally when packet size is large), or dont (do not set DF flag).

       -N nodeinfo_option
              ping6 only.  Send ICMPv6 Node Information Queries (RFC4620), instead of Echo Request.

              help   Show help for NI support.

              name   Queries for Node Names.

              ipv6   Queries for IPv6 Addresses. There are several IPv6 specific flags.

                     ipv6-global
                            Request IPv6 global-scope addresses.

                     ipv6-sitelocal
                            Request IPv6 site-local addresses.

                     ipv6-linklocal
                            Request IPv6 link-local addresses.

                     ipv6-all
                            Request IPv6 addresses on other interfaces.

              ipv4   Queries for IPv4 Addresses.  There is one IPv4 specific flag.

                     ipv4-all
                            Request IPv4 addresses on other interfaces.

              subject-ipv6=ipv6addr
                     IPv6 subject address.

              subject-ipv4=ipv4addr
                     IPv4 subject address.

              subject-name=nodename
                     Subject name.  If it contains more than one dot, fully-qualified domain name is assumed.

              subject-fqdn=nodename
                     Subject name.  Fully-qualified domain name is always assumed.

       -n     Numeric output only.  No attempt will be made to lookup symbolic names for host addresses.

       -O     Report outstanding ICMP ECHO reply before sending next packet.  This is useful together with the timestamp -D to log output to a diagnostic file and search for missing answers.

       -p pattern
              You may specify up to 16 ``pad'' bytes to fill out the packet you send.  This is useful for diagnosing data-dependent problems in a network.  For example, -p ff will cause the sent packet to be filled with all ones.

       -q     Quiet output.  Nothing is displayed except the summary lines at startup time and when finished.

       -Q tos Set Quality of Service -related bits in ICMP datagrams.  tos can be decimal (ping only) or hex number.

              In RFC2474, these fields are interpreted as 8-bit Differentiated Services (DS), consisting of: bits 0-1 (2 lowest bits) of separate data, and bits 2-7 (highest 6 bits) of Differentiated Services Codepoint (DSCP).   In
              RFC2481 and RFC3168, bits 0-1 are used for ECN.

              Historically  (RFC1349,  obsoleted  by  RFC2474),  these  were interpreted as: bit 0 (lowest bit) for reserved (currently being redefined as congestion control), 1-4 for Type of Service and bits 5-7 (highest bits) for
              Precedence.

       -r     Bypass the normal routing tables and send directly to a host on an attached interface.  If the host is not on a directly-attached network, an error is returned.  This option can be used to ping a local host through an
              interface that has no route through it provided the option -I is also used.

       -R     ping only.  Record route.  Includes the RECORD_ROUTE option in the ECHO_REQUEST packet and displays the route buffer on returned packets.  Note that the IP header is only large enough for nine such routes.  Many hosts
              ignore or discard this option.

       -s packetsize
              Specifies the number of data bytes to be sent.  The default is 56, which translates into 64 ICMP data bytes when combined with the 8 bytes of ICMP header data.

       -S sndbuf
              Set socket sndbuf. If not specified, it is selected to buffer not more than one packet.

       -t ttl ping only.  Set the IP Time to Live.

       -T timestamp option
              Set special IP timestamp options.  timestamp option may be either tsonly (only timestamps), tsandaddr (timestamps and addresses) or tsprespec host1 [host2 [host3 [host4]]] (timestamp prespecified hops).

       -U     Print full user-to-user latency (the old behaviour). Normally ping prints network round trip time, which can be different f.e. due to DNS failures.

       -v     Verbose output.

       -V     Show version and exit.

       -w deadline
              Specify a timeout, in seconds, before ping exits regardless of how many packets have been sent or received. In this case ping does not stop after count packet are sent, it waits either for  deadline  expire  or  until
              count probes are answered or for some error notification from network.

       -W timeout
              Time to wait for a response, in seconds. The option affects only timeout in absence of any responses, otherwise ping waits for two RTTs.

       When  using ping for fault isolation, it should first be run on the local host, to verify that the local network interface is up and running. Then, hosts and gateways further and further away should be ``pinged''. Round-trip
       times and packet loss statistics are computed.  If duplicate packets are received, they are not included in the packet loss calculation, although the round trip time of these packets is used in calculating the  minimum/aver‐
       age/maximum round-trip time numbers.  When the specified number of packets have been sent (and received) or if the program is terminated with a SIGINT, a brief summary is displayed. Shorter current statistics can be obtained
       without termination of process with signal SIGQUIT.

       If ping does not receive any reply packets at all it will exit with code 1. If a packet count and deadline are both specified, and fewer than count packets are received by the time the deadline has arrived, it will also exit
       with code 1.  On other error it exits with code 2. Otherwise it exits with code 0. This makes it possible to use the exit code to see if a host is alive or not.

       This program is intended for use in network testing, measurement and management.  Because of the load it can impose on the network, it is unwise to use ping during normal operations or from automated scripts.

ICMP PACKET DETAILS
       An IP header without options is 20 bytes.  An ICMP ECHO_REQUEST packet contains an additional 8 bytes worth of ICMP header followed by an arbitrary amount of data.  When a packetsize is given, this indicated the size of this
       extra piece of data (the default is 56). Thus the amount of data received inside of an IP packet of type ICMP ECHO_REPLY will always be 8 bytes more than the requested data space (the ICMP header).

       If the data space is at least of size of struct timeval ping uses the beginning bytes of this space to include a timestamp which it uses in the computation of round trip times.  If the data space is shorter,  no  round  trip
       times are given.

DUPLICATE AND DAMAGED PACKETS
       ping  will  report  duplicate and damaged packets.  Duplicate packets should never occur, and seem to be caused by inappropriate link-level retransmissions.  Duplicates may occur in many situations and are rarely (if ever) a
       good sign, although the presence of low levels of duplicates may not always be cause for alarm.

       Damaged packets are obviously serious cause for alarm and often indicate broken hardware somewhere in the ping packet's path (in the network or in the hosts).

TRYING DIFFERENT DATA PATTERNS
       The (inter)network layer should never treat packets differently depending on the data contained in the data portion.  Unfortunately, data-dependent problems have been known to sneak into networks and  remain  undetected  for
       long periods of time.  In many cases the particular pattern that will have problems is something that doesn't have sufficient ``transitions'', such as all ones or all zeros, or a pattern right at the edge, such as almost all
       zeros.  It isn't necessarily enough to specify a data pattern of all zeros (for example) on the command line because the pattern that is of interest is at the data link level, and the relationship between what you  type  and
       what the controllers transmit can be complicated.

       This means that if you have a data-dependent problem you will probably have to do a lot of testing to find it.  If you are lucky, you may manage to find a file that either can't be sent across your network or that takes much
       longer to transfer than other similar length files.  You can then examine this file for repeated patterns that you can test using the -p option of ping.

TTL DETAILS
       The TTL value of an IP packet represents the maximum number of IP routers that the packet can go through before being thrown away.  In current practice you can expect each router in the Internet to decrement the TTL field by
       exactly one.

       The TCP/IP specification states that the TTL field for TCP packets should be set to 60, but many systems use smaller values (4.3 BSD uses 30, 4.2 used 15).

       The  maximum  possible  value  of  this  field is 255, and most Unix systems set the TTL field of ICMP ECHO_REQUEST packets to 255.  This is why you will find you can ``ping'' some hosts, but not reach them with telnet(1) or
       ftp(1).

       In normal operation ping prints the TTL value from the packet it receives.  When a remote system receives a ping packet, it can do one of three things with the TTL field in its response:

       · Not change it; this is what Berkeley Unix systems did before the 4.3BSD Tahoe release. In this case the TTL value in the received packet will be 255 minus the number of routers in the round-trip path.

       · Set it to 255; this is what current Berkeley Unix systems do.  In this case the TTL value in the received packet will be 255 minus the number of routers in the path from the remote system to the pinging host.

       · Set it to some other value. Some machines use the same value for ICMP packets that they use for TCP packets, for example either 30 or 60.  Others may use completely wild values.

BUGS
       · Many Hosts and Gateways ignore the RECORD_ROUTE option.

       · The maximum IP header length is too small for options like RECORD_ROUTE to be completely useful.  There's not much that that can be done about this, however.

       · Flood pinging is not recommended in general, and flood pinging the broadcast address should only be done under very controlled conditions.

SEE ALSO
       netstat(1), ifconfig(8).

HISTORY
       The ping command appeared in 4.3BSD.

       The version described here is its descendant specific to Linux.

SECURITY
       ping requires CAP_NET_RAW capability to be executed. It may be used as set-uid root.

-supraracer
 
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Super Danke...

-s packetsize
Specifies the number of data bytes to be sent. The default is 56, which translates into 64 ICMP data bytes when combined with the 8 bytes of ICMP header data.

Also wenn ich es richtig verstanden habe ist es egal ob 20 oder 25?

Gibt keinen Unterschied was die Stabilität angeht. Nur mit 25 wird ein par Byte mehr verbraucht, als wenn man mit -s 20 gehen würde.

Und mit -s 25 habe ich es gemessen und ich komm an die 1,4 - 1,5 GB
 
ich habe auf arbeit wegen der Abschaltung von dvb-t nun auch sat. ich habe nur ein vertrag mit 1GB, das reicht völlig aus und wir machen hier unter der Woche 16 und am Wochenende 24 stunden dienst.

edit hatte zu hause aber schonmal deutlich mehr an volumenverbrauch, bin mir sicher das einige plugins schuldig waren.
 
Danke für deinen Beitrag. Ich denke lieber Sicherheitshalber ein 2GB Abo nehmen, weil dann hat man immer etwas Luft nach oben.
Anstatt das es knapp wird...
 
das reicht dann allemal, dann kann man rund um die Uhr schauen.
 
Wenn das mobile Internet ausschließlich vom Receiver genutzt wird, reicht auch ein minimaler Tarif, wenn das Internet nach Verbrauch des Datenvolumens mit z.B. 64kbit/s weiter läuft.

Die 64kbit/s reichen vollkommen aus.

Grundsätzlich kann eine zusätzliche Nutzung der selben mobilen Internetverbindung durch Handy, Tablet oder PC zu Freezern oder Standbild führen.
 
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