Test:
Iris Manager V1.0 für 3.55 by D_skywalk auf Basis von Hermes Manager für 3.41
Feature:
- Support to run games with bigfiles from external USB devices (caching the big file from the internal HDD) – Icon Red(nicht bei WaninV1+V2 CFW!).
- New syscall8 and new developed hook with an open_table algorithm on 3.55
- Support for Black Screen games (BDEmu)
Habe es nicht installiert aber wer es mal testen will!
1.16.12 FIX (Zuerst 1.16.12 BASE installieren danach den FIX!!) * Fixed: Prompt to change PARAM.SFO when launching newer games
* Fixed: Prompt to change PARAM.SFO version even when PS3 FW version is the same
Achtung: in 1.16.12 gibt es einen Fehler. Fix ist oben eingefügt!! Wer die 1.16.12 noch nicht installiert hat bitte gleich die 1.16.13 installieren! Upload läuft!
Kann ich irgendwie direkt ein Update machen ?
Den letztens musste ich erst die alte Version Deinstallieren um die Neu drauf zu machen und dann wieder die ganzen Cover Neu hochladen.
Snes9X V.4.4.8 by Squarepusher2 (Super Nintento EMU)
Changelog:
* Very big performance and lag reduction optimizations. The previous builds
were indeed very laggy – this should be a very big improvement on that front.
* You can now use two shaders at once – we call this ‘Custom Scaling/ Dual
Shader’ mode. A scaling factor (from 1 to 4x) can be specified.
Some great graphical effects can be achieved by combining shaders.
* Shader presets have been added. Shader presets are configuration files that
automatically configure the settings for ‘Shader 1′, ‘Shader 2′, ‘Hardware
Filtering Shader 1′, ‘Hardware Filtering Shader 2′, ‘Scaling Factor’ and
‘Overscan’. You can create your own shader presets – they are just
plain-text files stored in USRDIR/presets.
* Controllers can now be individually configured – you can specifically
configure the controls for a controller connected to a specific port/
number.
* Cheat input has been made less buggy. With the ‘New’ control scheme -
L2 + Analog Stick Right Down will still input cheats with the OSK, but
it will add a generic label (simply the cheatcode itself as a label)
until you rename this generic label by triggering the action ‘Input
Cheatlabel’. The ‘New’ control scheme has this hooked up to ‘L2 + R2 +
Analog Stick Right – Down’. This can of course be reconfigured to any
button / button-combo you see fit.
* Fixed interlaced games like Rise Of The Robots – were displaying
glitched graphics before in version 4.4.7.
* Added a homebrew SNES game by Themaister. Game logic is semi-hooked
up – paddle works, ball bounces off the paddle, just scoring has to
be added. Anyway, this has mostly been a 3-day exercise in SNES ASM. This is just for illustrative purposes.
* Added some shader variations and some new shaders – HQ4x, 4xBR -
courtesy of Jacaraca.
multiMan 1.16.14 BASE( danach update installieren! siehe nächster Post)
Changelog:
* Added: New display mode (8x4) with support for 32 titles on screen
* Added: Navigation with LEFT and RIGHT analogue sticks in game modes
* Added: Installed homebrew apps with RELOAD.SELF can be launched via multiMAN
* Added: PIC0.PNG+PIC1.PNG overlay when creating cached images (clear cache to get it)
* Added: Abort "Setting access permission" by pressing [O] or [^]
* Added: Support for condorstrike's helpMME help application from within file manager (press [X] over the HELP button)
* Added: Skip initial scan when multiMAN is spawned by its RELOAD.SELF
* Added: SBOX.PNG image for themes (supports shadows, covers, docks) for 8x4 display mode
* Added: Multiple files OR folders copy/delete/move in file manager (select with [SELECT] button)
* Added: Up/Down can move and scroll through pages in File Manager mode
* Added: new option in options.ini: [scan_for_apps] to scan for RELOAD.SELF compatible apps
* Added: No initial scanning for games (loading much faster)
* Added: Filemanager left/right panes are restored on multiMAN start
* Added: AUR5.JPG image used for 8x4 display mode
* Fixed: Bug when output resolution is 576p/720p
* Changed: Spoofed firmware detected by CRC check of dev_flash files
* Changed: Better copy/backup progress indication (even for games with very large number of files)
Sie müssen registriert sein, um Links zu sehen.
bei erster Installation muss BDEMU.BIN installiert werden:
Sie müssen registriert sein, um Links zu sehen.
+65MM Cover: update zu Post#79 All Covers by MCLUB
multiMan 1.16.15 BASE(Showtime Player Integration!)
Changelog:
* Added CBOX2/GBOX2.PNG for themes with full alpha transparency
* Fixed issues when launching games on WN/WT firmwares
* Fixed rare issue with select+x games from USB with too long path names
* Improved initial scan (no scanning for games when not needed)
* Improved 4x2 and 8x4 display visualization
Sie müssen registriert sein, um Links zu sehen.
* Added support to launch video files from file manager by spawning Showtime player * Special version of Showtime player required to handle video playback from multiMAN
Sie müssen registriert sein, um Links zu sehen.
per FTP in
/dev_hdd0/game/BLES80608/USRDIR kopieren
bei erster Installation muss BDEMU.BIN installiert werden:
Sie müssen registriert sein, um Links zu sehen.
TIPP: Wer eine andere Musik im Hintergrund von Multiman haben will, einfach die gewünschte xxxxx.mp3 in SOUND.BIN umbenennen.
Per FTP in /dev_hdd0/game/BLES80608/USRDIR kopieren. Vorher die dort vorhandene SOUND.BIN in SOUND1.BIN unbennen
Wer einen anderen Hintergrund als den Originalen benutzt, muss die SOUND.BIN in /dev_hdd0/game/BLES80608/USRDIR/themes tauschen