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Arcade & Actionspiele Dark Quest HD

AW: Dark Quest HD

Dark Quest HD
Version: 1.0.4

Kompatibel mit iPad. Erfordert iOS 5.0 oder neuer.

Was ist neu in der Version 1.0.4

- Added 2 new maps as third and fourth.
- New Item: Leather Boots, creates a bonus movement pool that you can use as you go
- New Item: Blade, retaliates on every monster who attacks for a single turn.
- Fixed a bug that would not show the correct walkable path after opening a door.
- The sphere of judgement now can target dead allies and will attempt to ressurect them.

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AW: Dark Quest HD

Dark Quest HD
Version: 1.0.5

Kompatibel mit iPad. Erfordert iOS 5.0 oder neuer.

Was ist neu in der Version 1.0.5


- Fixed a minor graphical glith with the dot paths
- Spells can no longer be resisted, only magic attacks.
- Updated magic resistance across monsters so they are less resistant to magic attacks.
- The sphere of judgement now tells the future again.
- The game state is now saved every turn and you can resume from where you left it.
- There is now a maximum amount of times you will roll the skull of fate.
- Made some updates in the third map with the 3 activators.
- Cheat death rolls have been tweaked.
- Fixed a bug that could cause you to lose a movement point.
- Fixed a bug with the slaughter power up that would not kill a monster with 0 health.
- Blade has been renamed to broadsword
- Tweaked out audio assets for improved memory usage.
- Improved quality of some textures on low memory devices.
- Fixed a weapon orientation bug when attacking diagonal targets.
- Fixed a bug with consuming an extra action when using an item
- Fixed a bug that would allow items to target the same object twice such as the flail.
- Fixed a bug with multiple attacks not showing the weapon animation cycle.
- Improved pathfinding when attempting to attack a monster to always take the shortest path.
- Fixed a minor graphic glitch with overhead text.
- New Item: Battle Axe, adds an extra +2 damage on your attack.
- Added protection against crashing when loading a corrupt save.
- Fixed a pathfinding bug that would take away all your movements when trying to move to a blocked tile.
- Drastically reduced memory consumption, this should eliminate crashes for all devices.
- Lighting bolt, firewall and disarm trap are now considered class powers and are sold in stacks of 9.
- Improved initial loading times

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